


Humanoid robots: Robots are machines created to fight.Their main strengths are perception and agility, but they cannot use weapons or other tools. Dogs: Dogs are canines that have adapted to life in the Wastelands.Although lacking in intelligence and charisma, the bodies of deathclaws are far more durable than humans. Unfortunately, they can't use most items or wear armor and can only use Melee Weapons ( brass knuckles, etc.). Deathclaws: Deathclaws are massive beasts that use their size and strength to tear their enemies apart.Although not as strong as humans, ghouls are luckier and more perceptive. Ghouls: Ghouls are humans who have mutated due to the radiation of the wastes and have extremely long lifespans.Super mutants gain perks every four levels. Unfortunately, they can't use Small Weapons such as pistols or rifles. Super mutants: Modified by the Forced Evolutionary Virus, super mutants are hulking beasts that are excellent at combat but lacking in intelligence and agility.Their strength is versatility, which can specialize in the widest range of abilities, though lacking exceptional strength in any one area. Humans: Humans are the most common race in the wastelands.There, the player is given a map of the area marked with objectives and notes.Īlthough the main character in the single-player campaign has to be human, recruits from the Brotherhood and characters in multiplayer matches can be of any of the six races featured in the game. Among these locations are towns, factories, military encampments, or even a vault. Characters from completed missions occasionally visit the bunkers.Īfter receiving a mission briefing from the general in charge of the bunker, the player's squad can then move to the area where the mission will take place. The bunkers serve as a central point for the Brotherhood, and players can obtain the services of quartermasters, mechanics, personnel yeomen, and medics. Instead of towns, Fallout Tactics centers around Brotherhood bunkers and missions. Players are not able to respond to non-player characters, but they can still trade and gamble. Unlike the previous two games in the Fallout series, Fallout Tactics emphasizes tactical combat and strategy over roleplaying. The gameplay is similar to real-time strategy games, focusing on squad-based combat and introducing a continuous turn-based play style. Fallout Tactics is the first non-standard CRPG and the first to feature a multiplayer mode in the series.
